Motus Program Builder

The Program Builder allows motusDASH users to build and send individualized Workload Programs. Create long-term training routines with projected workload metrics, and within-day training regimens based on player’s data.


It’s never been easier to customize individual throwing programs. 

How does Program Builder work?

Tag throws based on throw type. If there are no tagged throws, you can manually enter the desired workload values for different throw types.


To be most accurate, you’ll want to tag throws appropriately.

program builder

Tagging Throwing Data

You can tag data in two ways.

The First Way

The Second Way

The other way to tag data is by selecting the Interday data tab on motusDASH, selecting a date on the calendar, and then highlighting specific throws or groups of throws and then tagging them with their specific throw type. 

Tag Options

Tag options are Catch, Longtoss, Bullpen, Game, or you can create a custom tag. There are also sub-tags available for the distance, throw type (Fastball, Curveball, etc.), and weight of the ball. When throws are tagged, motusDASH creates a tag analysis to display how many workload units the athlete averages for each of the throw types. 

Tag Bank

The program builder simulator allows users to pull different throw types from the Tag Bank. The different throw types and their average workload measures are dragged from the Tag Bank to the simulator. As you build out the throwing program, the total one-day workload and resulting AC Ratio begin to adjust.


After creating a throwing program, it is saved in the calendar and sent to your iOS device for easy viewing. With live mode, you can follow along to make sure that you’re staying within the allotted daily workload. Throwing programs can be saved for later use or copied and applied to future dates on the calendar. 

Calculate Workload

When the coach or athlete starts to build a throwing program, these averages are used to calculate workload for each throw, which gets added up to calculate the total one-day workload and the resulting AC Ratio. It takes the guessing out of designing throwing programs.